Blog

August 4, 2018

VR Controller Line Art

VR Controller Line Art Want some line art for your docs for Oculus, Vive, Windows MR, and Xbox? I sourced...

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June 29, 2018

Avatars – The Importance of Personal Identity in Virtual Worlds

Avatars – The Importance of Personal Identity in Virtual Worlds Avatars are the most important thing in a virtual world....

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June 29, 2018

Tutorial – Creating an Avatar for High Fidelity Using Maya

Tutorial – Creating an Avatar for High Fidelity Using Maya Want to make your own avatar in High Fidelity? This...

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May 21, 2018

How to use a 6-3-5 Brainwrite to add structure to your ideation process

How to use a 6-3-5 Brainwrite to add structure to your ideation process Many people and companies believe "brainstorming" is...

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May 9, 2018

A vehicle for user testing 3D accessibility specifics in VR

A vehicle for user testing 3D accessibility specifics in VR While working on a study for research adapting Fitts' Law...

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May 4, 2018

Helping Unity devs with developing for VR in High Fidelity

Helping Unity devs with developing for VR in High Fidelity As an advanced C# Unity developer, when I joined High...

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May 2, 2018

An experiment for choosing a font size in VR for accessible interfaces

An experiment for choosing a font size in VR for accessible interfaces I wish I could tell you that there's...

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April 16, 2018

A Meat Space Game: Fantasy Light Switch League

A Meat Space Game: Fantasy Light Switch League Like Fantasy Football, but for light switches. Fantasy Light Switch League is...

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January 2, 2018

Integrating the Leap Motion with the HoloLens in Unity

Integrating the Leap Motion with the HoloLens in Unity I've used the HDK (HoloLens Dev Kit) for years and the...

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December 25, 2017

What does design look like?

What does design look like? Design is a specification for what we're building. It's a blueprint for the project. If...

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November 25, 2017

Writing Weekly Shader #2 – Miami Waves

Writing Weekly Shader #2 – Miami Waves The shader that inspired me to focus on a color palette and create...

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November 18, 2017

Writing Weekly Shader #1 – Tartan Plaid

Writing Weekly Shader #1 – Tartan Plaid One of my more technical, shader-y friends and I decided to challenge each...

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November 10, 2017

Devblog #1 – Acquaintances – An Ice-Breaking Party Game

  Devblog #1 – Acquaintances – An Ice-Breaking Party Game I sought out to make a social card game with...

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October 2, 2017

Looking back on my first AR Project in 2014 with the Oculus DK1

Looking back on my first AR Project in 2014 with the Oculus DK1    

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October 2, 2017

A DLL saved my life

A DLL saved my life Well, not really. But I found this Windows Input Simulator pretty useful in a somewhat...

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August 5, 2017

Creating a Social Connection with Haptics at HCII 2017

Creating a Social Connection with Haptics at HCII 2017 This year I was invited back to the Human Computer Interaction...

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June 30, 2017

Judging the 2017 National STEM Video Game Challenge

Judging the 2017 National STEM Video Game Challenge This weekend I took part as a judge in the 2017 National...

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November 11, 2015

Microsoft HoloLens Academic Research & Development

Microsoft HoloLens Academic Research & Development On November 11, 2015, University of Central Florida was among 10 academic research institutions...

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