I'm Alexia. I'm especially good at creative vision and helping a team deliver a fun experience by contributing to art, game design, content & copy, UI/UX, and interaction design.
I’ve worked on projects across a variety of platforms that employ gesture-based input, haptics, and AR/VR interactions.
My biggest passion lies in making content that encourages people to laugh and socialize.
In the News
Immersion Brings TouchSense Force To Unity Engine With Haptic Lab
Tom’s Hardware – October 2017
Microsoft will hand out $500K to these five HoloLens grant winners
Engadget – November 2015
UCF Researchers Receive Holographic Headsets to Study Intergenerational Learning
UCF Today – November 2015
Canon U.S.A. Supports the Future of Education with Mixed Reality Student Competition at the University of Central Florida
Business Wire – July 2015
UCF Teams Up with Orlando Science Center at Otronicon Technology Event
UCF Today – January 2015
Game Jams
Global Game Jam
Facebook HQ – January 2018
Global Game Jam
Facebook HQ – January 2017
Dream Machine (Organizer, 25 attendees)
Google Daydream
Otronicon, Orlando Science Center – January 2015
Big Scary Game Jam (Organizer, 60 attendees)
Itch.io – October 2014
Global Game Jam
Orlando Science Center – January 2015
Plug In & Jam (Organizer, 25 attendees)
Makey Makey
Otronicon, Orlando Science Center – January 2015
Simulation Jam (Organizer, 20 attendees)
Institute for Simulation & Training – September 2014
Intel RealSense Competition
Melrose Center – June 2014
Indie Galactic Space Jam
Orlando Science Center – March 2014
Favorite games: Space Station Silicon Valley, Katamari Damacy, Minecraft, Banjo-Kazooie, Rocket League, World of Warcraft, Chariot, WarioWare: Smooth Moves, Little Big Planet, Dance Dance Revolution, Citadels, Backgammon
Redirect 3D Environment (404 Page Not Found)In cases where someone couldn’t connect to a domain during loading, the user would be thrown into a void with no prompt. A redirect environment was necessary to let the user know an error had occurred, give them a way to get around to other domains, and give them a chance to login if necessary.I created the particle systems and 2D assets for the environment and prototyped multiple versions on our platform. |
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Create Tool Entity ListOur editing tool has a compiled list of objects in the environment, and users can edit these while other users may be editing as well. Allowing users to edit an environment collaboratively creates the problem of an ever fluctuating list that accounts for all the objects in the environment.In order to alleviate this case, color coding objects that have been deleted, edited, or added to the environment alerts a user of a change without adjusting the list structure. |
VR KeyboardI prototyped a 3D keyboard on our platform for efficiently typing in VR. This replaced an Android-style keyboard in the tablet.We opted for a drumstick method since user- generated avatars can have many different hand sizes, or even no hands at all. |
Connect with me!