I’ve designed games about corporate absurdity, magical deserts, and very questionable business decisions. My work includes stints at Niantic, Owlchemy Labs, Meta, and with my own studio, Bodeville. I authored Video Game Design for Dummies.
I’ve designed games about corporate absurdity, magical deserts, and very questionable business decisions. My work includes stints at Niantic, Owlchemy Labs, Meta, and with my own studio, Bodeville. I authored Video Game Design for Dummies.